Abstract:
Navigation of a quad-copter while engaging a target is the main focus of this paper.
The problem analyzed here is that of a quad-copter pursuing and loitering around a
target. Its solution involves development of a tra jectory generation algorithm system for
real time generation of navigation waypoints and a control system for quad-copter to track
the waypoints. The algorithm is simulated in a computer and executes in real time to achieve
multiple iterations that navigates the quad-copter to the desired location. The simulation
results are presented for the pursuing quad-copter and target in all possible locations
in different quadrants. The system successfully navigates the quad-copter from an
arbitrary location within the defined field to the target location and encircle the target
within required time hence producing a smooth navigable path.